Spell

Uncertainty

Type
Combat spells
Cost (wounds)
2
Effect
Before combat: time for potions and healing spells.

Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.

How it plays

Uncertainty can't be resisted, and it buys time right before combat begins to drink potions and cast healing spells. It is a niche spell: cast it when you walk into a fight with wounded characters and a potion in the pack. It costs 2 wounds, so check that what it buys is worth more.

  • Costs 2 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
  • Combat only, and only from the second rank (rule 10.4).
  • It cannot be resisted.

Figures come straight from the rulebook tables and rules, before any magic items or bonuses.

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In Citadel of Blood

Known in Citadel of Blood as Hesitate.

Full rules: 10.0 Spells· 11.0 Resisting Spells· Spell list (10.9)

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