Spell

Magic Shield

Type
Combat spells
Cost (wounds)
2
Effect
Immunity to wound-dealing spells until the end of combat.

Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.

How it plays

Magic Shield makes the character it is cast on immune to all wound-dealing spells until the fight ends. That is the answer to Warlocks, the Nameless One's Lightning Bolt and the Black Gate's three explosions a round. It protects one character, so put it on the front-rank character most likely to be hit, before the damage starts.

  • Costs 2 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
  • Combat only, and only from the second rank (rule 10.4).
  • Monsters cast it too: Warlocks.

Figures come straight from the rulebook tables and rules, before any magic items or bonuses.

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Full rules: 10.0 Spells· 11.0 Resisting Spells· Spell list (10.9)

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