Spell

Truce

Type
Combat spells
Cost (wounds)
3
Effect
Ends combat (not against the Nameless One).

Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.

How it plays

Truce can't be resisted and ends the fight at once, as if you had reached an agreement. It works in any combat phase except against the Nameless One. Use it as an emergency exit when a fight is going badly, but remember you earn no experience or treasure from monsters you didn't kill.

  • Costs 3 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
  • Combat only, and only from the second rank (rule 10.4).
  • It cannot be resisted.

Figures come straight from the rulebook tables and rules, before any magic items or bonuses.

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In Citadel of Blood

Known in Citadel of Blood as Cease Fire.

Full rules: 10.0 Spells· 11.0 Resisting Spells· Spell list (10.9)

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