Spell

Psychic Strike

Type
Combat spells
Cost (wounds)
4
Effect
The monster in the front row: 2K6+2 wounds.
Name in the game
Psychic Blow

Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.

How it plays

Psychic Strike deals 2K6+2 wounds (9 on average) to a front-rank monster if it fails to resist, for a cost of 4. Against resistance 1 or 2 that is a strong trade, and against resistance 3 or 4 it barely pays for itself. Save it for big monsters such as a Troll or Minotaur, and make sure the caster has strength to spare.

  • Costs 4 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
  • Combat only, and only from the second rank (rule 10.4).
  • The target resists it on a 1K6 roll at or under its resistance, which negates the spell (rule 11.0).
  • Lowest-resistance monsters (resistance 1): Harpies, Skeletons, Kronks, Orcs, Wargs, Werewolves, Evil Spirits.
  • Highest-resistance monsters (resistance 4): The Nameless One, Demons, Vampires.
Chance it lands, by the target's resistance
Resistance 1 2 3 4
Lands 83% 67% 50% 33%
Average wounds dealt 7.5 6.0 4.5 3.0
Minus the cost to you 3.5 2.0 0.5 -1.0

Figures come straight from the rulebook tables and rules, before any magic items or bonuses.

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In Citadel of Blood

Known in Citadel of Blood as Mental Attack.

Full rules: 10.0 Spells· 11.0 Resisting Spells· Spell list (10.9)

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