Spell
Resurrection
- Type
- Special spells
- Cost (wounds)
- 5
- Effect
- Resurrects a character who died in the last fight.
Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.
How it plays
Resurrection brings back a character killed in combat, with as many wounds as they had on entering the maze. It must be cast immediately after the fight where they died, can't be used in combat, and costs 5 wounds, so only a strong caster can afford it. It is gained only by finding the Resurrection ring or a bookshelf.
- Costs 5 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
- Gained only during play, never chosen at the start (rule 10.8).
Figures come straight from the rulebook tables and rules, before any magic items or bonuses.
In Citadel of Blood
Known in Citadel of Blood as Resurrect.
Full rules: 10.0 Spells· 11.0 Resisting Spells· Spell list (10.9)