Hero
Stephen Paladyn
- Race
- human
- Strength (STR)
- 10
- Magic potential (MP)
- 0/0/0
- Resistance (RES)
- 2
- Agility (AGI)
- 5
- Weapons
- sword, dagger
- Proficiency
- +2 sword
- Special ability
- 2 Black Gate
STR: Strength, MP: Magic Potential, RES: Resistance, AGI: Agility
How they play
Another front-rank knight: strength 10, sword +2 and agility 5 wound on every swing, tied for the best sword arm in the roster. Resistance 2 is average and Black Gate 2 gives a one-in-three chance per attempt on the Gate. There is no magic, so bring a caster along.
- Sword: wounds 100% of the time, 1.8 wounds per attack. Usable from the front rank.
- Dagger: wounds 100% of the time, 1.2 wounds per attack. Usable from the front rank.
- Resists a spell on a 1K6 roll of 1–2 (33% of the time).
- Not a spellcaster (magic potential 0/0/0).
- Black Gate 2: destroys the Gate on a 1K6 roll of 2 or less (33% per attempt), and every failed attempt costs a wound.
Figures use the hero's starting stats and leave out magic items and weapon bonuses. They come straight from the rulebook tables.
In Citadel of Blood
Known in Citadel of Blood as Stephen Paladin.
Full rules: 4.0 Game Setup· Hero stats table (4.3)