Spell

Hesitate

Type
Combat spells
Cost (wounds)
2
Effect
Before combat: time for potions and healing spells.

Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.

How it plays

Hesitate can't be resisted, and it buys time right before combat begins to drink potions and cast healing spells. It is a niche spell: cast it when you walk into a fight with wounded characters and a potion in the pack. It costs 2 wounds, so check that what it buys is worth more.

  • Costs 2 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
  • Combat only, and only from the second rank (rule 10.4).
  • It cannot be resisted.

Figures come straight from the rulebook tables and rules, before any magic items or bonuses.

Register and play

Citadel of Blood and Labirynt Śmierci

Called Uncertainty in Labirynt Śmierci.

Full rules: 10.0 Magic· 11.0 Resistance Checks· Spell list (10.9)

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