Spell
Cease Fire
- Type
- Combat spells
- Cost (wounds)
- 3
- Effect
- Ends combat (not against X the Unknown).
Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.
How it plays
Cease Fire can't be resisted and ends the fight at once, as if you had reached an agreement. It works in any combat phase except against X the Unknown. Use it as an emergency exit when a fight is going badly, but remember you earn no experience or treasure from monsters you didn't kill.
- Costs 3 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
- Combat only, and only from the second rank (rule 10.4).
- It cannot be resisted.
Figures come straight from the rulebook tables and rules, before any magic items or bonuses.
Citadel of Blood and Labirynt Śmierci
Called Truce in Labirynt Śmierci.
Full rules: 10.0 Magic· 11.0 Resistance Checks· Spell list (10.9)