Spell

Discouragement

Type
Negotiation spells
Cost (wounds)
3
Effect
Intimidation, plus the monster gives up all its treasure.

Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.

How it plays

Discouragement is Intimidation at full price: the monster hands over all of its treasure, for 3 wounds. Use it on monsters with rich treasure, such as the type J of a Hydra or a Minotaur.

  • Costs 3 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
  • Cast before the negotiation roll (rule 10.7).

Figures come straight from the rulebook tables and rules, before any magic items or bonuses.

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In Citadel of Blood

Known in Citadel of Blood as Daunt.

  • Intimidation and Discouragement (Cow and Daunt): The monster is intimidated automatically in Labirynt Śmierci; The monster may resist in Citadel of Blood. All rule differences →

Full rules: 10.0 Spells· 11.0 Resisting Spells· Spell list (10.9)

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