Spell

Mental Attack

Type
Combat spells
Cost (wounds)
4
Effect
The monster in the front row: 2D6+2 wounds.

Cost is the wounds the caster pays. Type: W combat, O any time, N negotiation, V bribery, S special.

How it plays

Mental Attack deals 2D6+2 wounds (9 on average) to a front-rank monster if it fails to resist, for a cost of 4. Against resistance 1 or 2 that is a strong trade, and against resistance 3 or 4 it barely pays for itself. Save it for big monsters such as a Troll or Minotaur, and make sure the caster has strength to spare.

  • Costs 4 wounds of the caster's own strength, and the spell can't be cast if that would kill the caster.
  • Combat only, and only from the second rank (rule 10.4).
  • The target resists it on a 1D6 roll at or under its resistance, which negates the spell (rule 11.0).
  • Lowest-resistance monsters (resistance 1): Harpies, Skeletons, Kronks, Orcs, Wargs, Dire Wolves, Wraiths.
  • Highest-resistance monsters (resistance 4): X the Unknown, Demons, Vampires.
Chance it lands, by the target's resistance
Resistance 1 2 3 4
Lands 83% 67% 50% 33%
Average wounds dealt 7.5 6.0 4.5 3.0
Minus the cost to you 3.5 2.0 0.5 -1.0

Figures come straight from the rulebook tables and rules, before any magic items or bonuses.

Register and play

Citadel of Blood and Labirynt Śmierci

Called Psychic Strike in Labirynt Śmierci.

Full rules: 10.0 Magic· 11.0 Resistance Checks· Spell list (10.9)

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