These are the Labirynt Śmierci tables. Citadel of Blood changes a few cells and dice. See what changes →
4.2 Character Sheet
| Field |
Value |
| Name |
|
| Race |
|
| Strength |
|
| Magic Potential |
|
| Resistance |
|
| Agility |
|
| Weapon |
|
| Proficiency |
|
| Ability |
|
| Spells |
|
| Magic Items |
|
| Gold Pieces |
|
| Valuables |
|
| Experience Points |
|
4.3 Hero Stats
| Name |
Race |
STR |
MP |
RES |
AGI |
Weapon |
Proficiency |
Abilities |
| Almuryk |
human |
8 |
1/1/2 |
2 |
3 |
sword, dagger |
+2 sword |
1 Black Gate |
| Alryk |
human |
6 |
2/3/4 |
2 |
0 |
sword, knife |
none |
1 Black Gate |
| Curvenol |
human |
5 |
5/5/5 |
1 |
0 |
sword, knife |
none |
2 Black Gate |
| Dalmilandril |
elf |
5 |
3/4/5 |
3 |
2 |
bow, dagger |
+2 bow |
+2 negotiation |
| Dierdra |
human |
7 |
0/0/0 |
1 |
4 |
hammer, sword |
+1 hammer |
1 Black Gate |
| Eodred |
human |
6 |
3/4/5 |
2 |
0 |
bow, knife |
none |
2 Black Gate |
| Gerudirr |
dwarf |
6 |
0/0/0 |
2 |
6 |
axe, dagger |
+3 axe |
1 traps |
| Gilith |
elf |
8 |
0/0/0 |
3 |
4 |
bow, dagger |
+2 bow |
+2 negotiation |
| Gislan |
dwarf |
10 |
4/4/4 |
3 |
4 |
axe, hammer |
+2 axe |
3 traps |
| Gwaigilion |
elf |
7 |
4/3/2 |
3 |
4 |
bow, dagger |
+2 bow |
+1 negotiation |
| Larraka |
human |
5 |
6/5/4 |
3 |
0 |
bow, dagger |
none |
1 Black Gate |
| Linfalas |
elf |
9 |
0/0/0 |
2 |
5 |
bow, sword |
+2 bow |
+3 negotiation |
| Lord Dil |
human |
10 |
0/0/0 |
3 |
5 |
sword, dagger |
+2 sword |
2 Black Gate |
| Maytwist |
elf |
7 |
3/3/3 |
2 |
0 |
bow, knife |
+2 bow |
+3 negotiation |
| Paladyn Glade |
human |
10 |
0/0/0 |
2 |
4 |
sword, knife |
+2 sword |
2 Black Gate |
| Raman |
half-kronk |
9 |
0/0/0 |
3 |
4 |
sword, dagger |
+1 sword |
1 traps |
| Sliggoth |
dwarf |
8 |
1/2/3 |
2 |
4 |
axe, bow |
+1 axe |
1 traps |
| Stephen Paladyn |
human |
10 |
0/0/0 |
2 |
5 |
sword, dagger |
+2 sword |
2 Black Gate |
| Theregond |
human |
8 |
4/3/2 |
2 |
1 |
sword, knife |
+3 sword |
3 Black Gate |
| Weldron |
human |
9 |
0/0/0 |
2 |
5 |
sword, bow |
+2 sword |
3 Black Gate |
| Wendolyn |
human |
7 |
4/3/2 |
2 |
1 |
sword, dagger |
+2 dagger |
4 Black Gate |
| Zareth |
human |
9 |
0/0/0 |
4 |
4 |
sword, knife |
+1 sword |
3 Black Gate |
| Zuryk |
dwarf |
8 |
3/4/5 |
2 |
3 |
axe, dagger |
+2 axe |
3 traps |
STR: Strength, MP: Magic Potential, RES: Resistance, AGI: Agility
4.4 Magic Potential
| Roll |
Red |
Yellow |
Blue |
| 1 |
0 |
0 |
0 |
| 2 |
0 |
0 |
0 |
| 3 |
2 |
1 |
0 |
| 4 |
0 |
1 |
2 |
| 5 |
1 |
1 |
1 |
| 6 |
2 |
2 |
2 |
(magic potential: influence of the Sun)
6.7 Maze Levels
| Stat |
Level 1 |
Level 2 |
Level 3 |
| Strength |
+0 |
+2 |
+4 |
| Agility |
+0 |
+1 |
+3 |
| RN |
+0 |
+1 |
+2 |
| Number of monsters |
×1 |
×1 |
×2 |
| Treasure type |
+0 |
+1 |
+2 |
| Experience |
×1 |
×1 |
×2 |
RN: Reluctance to Negotiate
7.1 Traps
| Roll |
Kind |
| 1 |
arrow |
| 2 |
poisoned arrow |
| 3 |
poison gas |
| 4 |
explosion |
| 5 |
boiling oil |
| 6 |
roll twice |
8.2 Monster Stats
| Kind |
RES |
RN |
Weapon |
Spells |
Treasure |
Special |
| The Nameless One |
4 |
– |
sword |
Bl |
L |
see 16.0 |
| Chimera |
2 |
7 |
– |
– |
I |
breathes fire |
| Warlock |
3 |
3 |
dagger |
Bl, MT |
J/C |
– |
| Black Knight |
2 |
5 |
+1K6 sword |
– |
J/C |
– |
| Demon |
4 |
– |
– |
– |
D |
see 16.0 |
| Gargoyle |
3 |
4 |
– |
– |
G |
– |
| Harpy |
1 |
5 |
– |
– |
A |
– |
| Hydra |
3 |
7 |
– |
– |
J |
see 15.6 |
| Skeleton |
1 |
9 |
– |
– |
F/A |
– |
| Kronk |
1 |
9 |
– |
– |
E/B |
stench |
| Medusa |
2 |
5 |
– |
– |
G |
turns to stone |
| Minotaur |
3 |
7 |
– |
– |
J/C |
– |
| Ogre |
2 |
2 |
hammer |
– |
J/E |
– |
| Orc |
1 |
0 |
sword |
– |
H/B |
– |
| Troll |
3 |
4 |
– |
– |
J |
regeneration |
| Wraith |
2 |
4 |
– |
– |
H |
– |
| Vampire |
4 |
6 |
– |
– |
J |
Charm |
| Warg |
1 |
6 |
– |
– |
A |
– |
| Werewolf |
1 |
9 |
– |
– |
A |
– |
| Evil Spirit |
1 |
2 |
– |
– |
I/D |
– |
RES: Resistance, RN: Reluctance to Negotiate
8.3 Resident Monsters
| First die \ second die |
1 |
2 |
3 |
4 |
5 |
6 |
| 1 |
Warlock |
Black Knight |
Kronks: 1K6 |
Gargoyle |
Chimera |
Medusa |
| 2 |
Orcs: 1K3 |
Troll |
Vampire |
Harpies: 1K3+2 |
Ogre |
Minotaur |
| 3 |
Werewolves: 1K6 |
Wraith |
Wargs: 1K3 |
Warlock |
Black Knight |
Kronks: 1K6+1 |
| 4 |
Gargoyles: 2 |
Chimeras: 2 |
Medusa |
Orcs: 1K6+1 |
Hydra |
Vampire |
| 5 |
Harpies: 1K6+1 |
Ogres: 2 |
Minotaur |
Werewolves: 1K6 |
Wraiths: 2 |
Wargs: 1K6 |
| 6 |
Skeletons: 1K3 |
Evil Spirits: 1K3 |
Skeletons: 1K3 |
Troll |
Evil Spirits: 1K3+2 |
Hydra |
8.3 Wandering Monsters
| First die \ second die |
1–2 |
3–4 |
5–6 |
| 1 |
Black Knight |
Warlock |
Chimera |
| 2 |
Gargoyle |
Medusa |
Orcs: 1K3 |
| 3 |
Troll |
Vampire |
Harpies: 1K3+2 |
| 4 |
Ogre |
Minotaur |
Werewolves: 1K6 |
| 5 |
Wraith |
Wargs: 1K3 |
Evil Spirits: 1K3 |
| 6 |
Hydra |
Skeletons: 1K3 |
Kronks: 1K6 |
8.5 Negotiation
| Result |
Outcome |
| 6 or less |
failure |
| 7–9 |
agreement |
| 10 or more |
intimidation |
8.9 Bribery
| Gold offered \ monster STR + RN |
1–5 |
6–9 |
10–12 |
13–16 |
17–20 |
21+ |
| 20 |
4 |
2 |
1 |
1 |
0 |
0 |
| 40 |
4 |
3 |
2 |
1 |
1 |
0 |
| 60 |
5 |
4 |
2 |
2 |
1 |
1 |
| 80 |
6 |
5 |
4 |
2 |
2 |
1 |
| 100 |
6 |
6 |
4 |
3 |
2 |
1 |
| 150 |
6 |
6 |
5 |
4 |
3 |
2 |
| 200 |
6 |
6 |
6 |
4 |
4 |
2 |
| 300 |
6 |
6 |
6 |
5 |
4 |
3 |
| 400 |
6 |
6 |
6 |
5 |
5 |
4 |
9.9 Combat Result
| Roll |
dagger |
knife |
bow |
sword |
hammer |
axe |
monsters |
| 1–3 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
| 4 |
0 |
0 |
0 |
1 |
1 |
1 |
0 |
| 5 |
1 |
0 |
1 |
1 |
1 |
1 |
0 |
| 6–9 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
| 10 |
1 |
1 |
1 |
2 |
2 |
2 |
1 |
| 11 |
2 |
1 |
2 |
2 |
2 |
2 |
1 |
| 12 |
2 |
2 |
2 |
2 |
3 |
2 |
2 |
| 13 |
2 |
2 |
2 |
3 |
3 |
3 |
2 |
| 14 |
3 |
2 |
3 |
3 |
4 |
4 |
3 |
| 15 |
3 |
3 |
3 |
4 |
4 |
4 |
3 |
| 16 |
4 |
3 |
4 |
4 |
5 |
5 |
4 |
| 17 |
4 |
4 |
4 |
5 |
5 |
5 |
5 |
10.9 Spell List
| Spell |
Abbr. |
Cost |
Type |
| Charm |
Ur |
3 |
W |
| Blast |
Wb |
1 |
W |
| Explosion |
Ex |
1 |
W |
| Lightning Bolt |
Bł |
2 |
W |
| Sleep |
Up |
2 |
W |
| Release |
Uw |
3 |
W |
| Magic Shield |
MT |
2 |
W |
| Uncertainty |
Np |
2 |
W |
| Truce |
ZB |
3 |
W |
| Psychic Strike |
PC |
4 |
W |
| Lock |
Zm |
1 |
O |
| Magic Armour |
MZ |
1 |
O |
| Neutralise Poison |
NT |
1 |
O |
| Revive from Stone |
OK |
3 |
O |
| Strength |
Sł |
1 |
O |
| Healing |
Uz |
1 |
O |
| Rejuvenation |
Om |
2 |
O |
| Teleportation |
Tl |
3 |
O |
| Gentle Fingers |
DP |
1 |
O |
| Eloquence |
El |
1 |
N |
| Intimidation |
Zs |
2 |
N |
| Discouragement |
Zn |
3 |
N |
| Suggestion |
Sg |
1 |
V |
| Flattery |
Ph |
2 |
V |
| Wrath of God |
GB |
2 |
S |
| Resurrection |
Ws |
5 |
S |
W: combat only; O: general use; N: used during negotiation; V: used during bribery; S: special
(Note: the table gives Wrath of God's cost as 2; rulebook section 10.8 gives it as 3.)
13.9 Finds
| Roll |
fountain |
statue |
trap door |
furniture |
altar |
work of art |
| 1 |
poison |
Medusa |
trap |
coffin |
Alloces |
tapestry |
| 2 |
potion |
diamonds |
trap |
bookshelf |
Vassago |
painting |
| 3 |
alcohol |
medallion |
room |
desk |
Avnas |
sculpture |
| 4 |
diamond |
Demon |
room |
bed |
Malthus |
crystal |
| 5 |
water |
talisman |
pit |
harpsichord |
Leraje |
icon |
| 6 |
blood |
The Nameless One |
Black Gate |
mirror |
Asmoday |
manuscript |
13.9 Mirror
| Roll |
Level |
Distance in segments |
| 1 |
1 |
3 |
| 2 |
2 |
4 |
| 3 |
2 |
5 |
| 4 |
3 |
6 |
| 5 |
3 |
7 |
| 6 |
3 |
8 |
14.9 Treasure
| Type |
Gold pieces |
Valuables |
Magic items |
| A |
0:0 |
0:0 |
0:0 |
| B |
6:1K6 |
0:0 |
0:0 |
| C |
6:1K6 |
0:0 |
1:1 |
| D |
1:3K6 |
1:1K3 |
0:0 |
| E |
2:1K6x10 |
2:1K6 |
2:1 |
| F |
3:1K6x5 |
3:1K3 |
1:1 |
| G |
6:3K6x5 |
3:1K6 |
2:1 |
| H |
6:2K6 |
1:1K3 |
1:1 |
| I |
6:1K6x5 |
2:1K6 |
2:1 |
| J |
6:1K6x20 |
2:1K6 |
3:1K3 |
| K |
6:2K6x20 |
3:1K6 |
3:1K3 |
| L |
6:3K6x20 |
4:1K6 |
4:1K3 |
Code p:amount: roll 1K6; if the result ≤ p, the monster has that kind of treasure in the amount given by the second part of the code (see 14.0).
14.9 Valuables
| Roll (2K6) |
Value in gold pieces |
| 2 |
1 |
| 3 |
5 |
| 4 |
10 |
| 5 |
15 |
| 6 |
20 |
| 7 |
25 |
| 8 |
35 |
| 9 |
50 |
| 10 |
75 |
| 11 |
100 |
| 12 |
150 |
14.9 Magic Items
First die (kind):
| Roll |
Kind |
| 1 |
weapon |
| 2 |
armour |
| 3 |
potion |
| 4 |
talisman |
| 5 |
medallion |
| 6 |
ring |
Second die (name):
| Roll |
weapon |
armour |
potion |
talisman |
medallion |
ring |
| 1 |
sword |
+1 |
poison |
Thought |
Neutralise Poison |
Resistance +1 |
| 2 |
hammer |
+1 |
Dexterity |
Yellow Sun |
Potion Identification |
Resistance +2 |
| 3 |
axe |
+1 |
Dexterity |
Blue Sun |
Eloquence |
Sleep |
| 4 |
bow |
+2 |
Charm (person) |
Red Sun |
Dexterity |
Neutralise Poison |
| 5 |
dagger |
+2 |
Charm (monster) |
All Suns |
Neutralise Poison |
Healing |
| 6 |
knife |
roll twice |
Healing |
Evil |
Choker |
Resurrection |
14.9 Weapons
| Roll |
Bonus |
| 1 |
+1 |
| 2 |
+2 |
| 3 |
+2 |
| 4 |
+3 |
| 5 |
+3 |
| 6 |
roll twice |
Appendix: Monster Tile Data
Monster tiles are printed with agility (with a "w" if the monster uses a weapon other than a natural one) and a strength code (number of K6 dice + bonus, see 3.2). A "½" denotes half a die, i.e. 1K3.
| Monster |
Agility |
Strength (code) |
Strength (K) |
Tile count |
| The Nameless One |
5w |
1+6 (illegible, see note) |
1K6+6 |
1 |
| Chimera |
7 |
2+2 |
2K6+2 |
4 |
| Warlock |
4w |
1+3 |
1K6+3 |
2 |
| Black Knight |
5w |
1+4 |
1K6+4 |
2 |
| Demon |
5 |
1+2 |
1K6+2 |
5 |
| Gargoyle |
9 |
3+1 |
3K6+1 |
4 |
| Harpy |
0 |
½+0 |
1K3 |
16 |
| Hydra |
0 |
2+3 |
2K6+3 |
2 |
| Skeleton |
2 |
1+1 |
1K6+1 |
11 |
| Kronk |
4 |
1+1 |
1K6+1 |
14 |
| Medusa |
2 |
2+0 |
2K6 |
2 |
| Minotaur |
10 |
2+4 |
2K6+4 |
2 |
| Ogre |
5w |
1+2 |
1K6+2 |
4 |
| Orc |
3w |
1+0 |
1K6 |
14 |
| Troll |
6 |
2+3 |
2K6+3 |
2 |
| Wraith |
6 |
2+0 |
2K6 |
4 |
| Vampire |
11 |
3+0 |
3K6 |
2 |
| Warg |
3 |
½+2 |
1K3+2 |
12 |
| Werewolf |
1 |
½+1 |
1K3+1 |
12 |
| Evil Spirit |
3 |
1+3 |
1K6+3 |
10 |
Note: on The Nameless One's tile, the strength code is partly illegible ("1+6×…"); the digital version uses 1K6+6.
Remaining tiles: Black Gate (1), Maze Gate (1), Party (1), die-substitute tiles 1–6 (6), heroes (23), apprentices (9: elf a/b/c, human a/b/c, dwarf a/b/c), maze segments (180, corridors and rooms, including those with finds: fountain 5, statue 4, altar 4, furniture 5, work of art 5, trap door 5, mirror 10, stairs 10).