Hero
Zareth
- Race
- human
- Strength (STR)
- 9
- Magic potential (MP)
- 0/0/0
- Resistance (RES)
- 4
- Agility (AGI)
- 4
- Weapons
- sword, knife
- Proficiency
- +1 sword
- Special ability
- 3 Black Gate
STR: Strength, MP: Magic Potential, RES: Resistance, AGI: Agility
How they play
The most spell-resistant hero: resistance 4 resists a spell two times in three, making Zareth an ideal front-rank answer to Vampires, Warlocks and the Kronk stench. Strength 9 and sword +1 are decent. Black Gate 3 gives a one-in-two chance per attempt on the Gate. There is no magic.
- Sword: wounds 100% of the time, 1.3 wounds per attack. Usable from the front rank.
- Knife: wounds 83% of the time, 0.8 wounds per attack. Thrown from the second rank, once per fight.
- Resists a spell on a 1K6 roll of 1–4 (67% of the time).
- Not a spellcaster (magic potential 0/0/0).
- Black Gate 3: destroys the Gate on a 1K6 roll of 3 or less (50% per attempt), and every failed attempt costs a wound.
Figures use the hero's starting stats and leave out magic items and weapon bonuses. They come straight from the rulebook tables.
Full rules: 4.0 Game Setup· Hero stats table (4.3)