Hero

Wendolyn

Race
human
Strength (STR)
7
Magic potential (MP)
4/3/2
Resistance (RES)
2
Agility (AGI)
1
Weapons
sword, dagger
Proficiency
+2 dagger
Special ability
4 Black Gate

STR: Strength, MP: Magic Potential, RES: Resistance, AGI: Agility

How they play

The party's best Gate-breaker: Black Gate 4 means a two-in-three chance per attempt. The dagger +2 is the better weapon but a light hitter, so Wendolyn is best in the second rank where casting is possible too: magic potential 4/3/2. Strength 7 and agility 1 are weak.

  • Sword: wounds 67% of the time, 0.7 wounds per attack. Usable from the front rank.
  • Dagger: wounds 83% of the time, 0.8 wounds per attack. Usable from the front rank.
  • Resists a spell on a 1K6 roll of 1–2 (33% of the time).
  • Knows 4 spells. The dominant sun decides how many they can ready for an adventure: 4 under the red sun, 3 under the yellow sun and 2 under the blue sun. Casting costs wounds, and in a fight only the second rank may cast.
  • Black Gate 4: destroys the Gate on a 1K6 roll of 4 or less (67% per attempt), and every failed attempt costs a wound.

Figures use the hero's starting stats and leave out magic items and weapon bonuses. They come straight from the rulebook tables.

Play now

Full rules: 4.0 Game Setup· Hero stats table (4.3)

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