Hero
Wendolyn
- Race
- human
- Strength (STR)
- 7
- Magic potential (MP)
- 4/3/2
- Resistance (RES)
- 2
- Agility (AGI)
- 1
- Weapons
- sword, dagger
- Proficiency
- +2 dagger
- Special ability
- 4 Black Gate
STR: Strength, MP: Magic Potential, RES: Resistance, AGI: Agility
How they play
The party's best Gate-breaker: Black Gate 4 means a two-in-three chance per attempt. The dagger +2 is the better weapon but a light hitter, so Wendolyn is best in the second rank where casting is possible too: magic potential 4/3/2. Strength 7 and agility 1 are weak.
- Sword: wounds 67% of the time, 0.7 wounds per attack. Usable from the front rank.
- Dagger: wounds 83% of the time, 0.8 wounds per attack. Usable from the front rank.
- Resists a spell on a 1K6 roll of 1–2 (33% of the time).
- Knows 4 spells. The dominant sun decides how many they can ready for an adventure: 4 under the red sun, 3 under the yellow sun and 2 under the blue sun. Casting costs wounds, and in a fight only the second rank may cast.
- Black Gate 4: destroys the Gate on a 1K6 roll of 4 or less (67% per attempt), and every failed attempt costs a wound.
Figures use the hero's starting stats and leave out magic items and weapon bonuses. They come straight from the rulebook tables.
Full rules: 4.0 Game Setup· Hero stats table (4.3)